![]() In particular, the Bank interface looks to be vastly improved. I wasn’t a fan of the chaos created by the random, throw yourself anyway bank space. The new paper doll looks good, and I like the general aesthetics of how information is being presented to the player. I really, really like the look of the new UI. I have no idea how it will actually behave when playing - I may despise it when I actually get to experience it. I think visually it conveys a more action-like approach with radial menus for combat abilities, almost console-like menus, and a much more polished and informative GUI. Interface – Slicker, more console-like experience ![]() The new bank menu with paper doll and inventory management. Darkfall Unholy Wars supposedly launches early December. I say supposedly because I believe we won’t see it until at least January. Nevertheless, information about the changes to Darkfall is finally being offered up by Aventurine.
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